Siemens Porsche Design Project Blog
This is a 3rd year multimedia design project based on an interactive website/DVD for Siemens porsche kitchens and appliances.
Wednesday, February 21, 2007
Thursday, February 08, 2007
Post by Maria Seymour:
The project is really starting to take form now, and both Dan and I are putting together our individual sections to make our final piece. I started by modeling a ‘Siemens Porsche’ kitchen using photographs and magazines I had collected. The modeling wasn’t difficult; however was time consuming as our goal is to make the finished rendered piece photo realistic. I then passed Dan the finished piece photo realistic. I then passed Dan the finished piece so that he could texture it with the other models.
I then started work on the website, after much thought over which software to use. I finally decided to use flash, as this was by far the better option. I searched the web for good websites which also use flash, and looked at there overall interfaces for good design tips. As a prototype before I started the final piece I produced a simple website with examples of features that we will implement using one of the interfaces I designed in Photoshop. As a team we discussed the pro and cons of prototype and what changes we would like to see. I am about to begin the final site.
Mid Project Critique
We now feel that we are around half way in the project.With the up and coming mid project critique this friday, we have been putting together a project prototype to show how far we actually are. The prototype will show all of the final modelling that we have completed and highquality renders to show what we can expect from the final ones at a later stage. The models will be included in a simple but interactive interface to show the navigation of the website. The tasks were evenly split up so that we could concentrate on specifics individually. My self was in charge of modeling all the siemens products and texturing them accurately. The kitchen model was completed by Maria and was handed over to me to clean it up and add highquality textures to it ,ready to render. Rendering is a big part of this project and getting the quality just right is vital. This is why i'm going to concentrate on talking alot about how i came abeout using different rendering techniques in the images i will show in the presentaton.Bearing in mind that the images will not be the final renders, i have employed the techniques , but havent turned them up to maximum quality, this will be saved for the final renders.